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Download Save Game Command Conquer Generals Zero Hour: A Complete Walkthrough



Kamusta It's me TheGunrun here and I'm proud to announce that Zero Hour Retarded is now officially on ModDB! For those who don't know what Zero Hour Retarded is it is a mod for Zero Hour which changes lots of stuff in the game and makes the game uber fun. Unlike most other mods this one is created by one person who also happens to be Filipino, ME! My main intent in creating this mod was to create the funnest gaming experience possible using zero hour. This mod features an innumerable amount of changes. These changes include a much further view of the battlefield, numerous music changes, $500 from all supply structures every 12 seconds, the implementation of your self as a unit, starting vehicles, new menu design, and many many more very sexy changes to the game. You can find a whole list of them here. Zero Hour Retarded is the collaboration of 3 years of modding work which began with "The Gunrun Mod Version 1.7 Beta." back in April 20th 2003 which was originally...


I love the mod!!! Just one problem I am completely unable to restore saved games with the mod??Very frustrating to play generals challenge and not be able to save any games. Every time I try to load a saved game and error message appears and the game kicks me back to the saved game menu. Please help!!! This happens even with the patch. Thanks for any assisstance. Coach




Download Save Game Command Conquer Generals Zero Hour



Getting bored at home? Here is a game that you can play that will not only help you pass your time but also challenge you and your decision-making skills at every turn of the game. Sounds interesting right? The game is called command and conquer generals zero hours. It is an expansion of command and conquers generals. The fact that it is an expansion pack over a previous installment clearly states that the main storyline of the game remains the same while there are improvements based on various sections of the gameplay and inclusion of different features. If you want to cheque out the new sets of features and improvements in gameplay that this expansion pack offers then all you have to do is scroll on.


Command and conquer generals zero hours is a game that is developed by EA Los Angeles. The game is published on two different platforms by two different firms. It is published on Windows by EA games and Mac OSX by Aspyr media. The game is all of the genre real-time strategy and is available in both single and multiplayer modes. This makes it a good choice for gamers to play when alone as well as when with friends.


Real-time strategy means that you would have to achieve the goals that are set in the missions assigned to you by applying your skills and thinking power. This game does give you a chance to challenge yourself and your friends as well. It is not just all brawn. It requires you to use your brain extensively in the game as well. Generals zero hour Makes a great combination and balance of brain and Brawn both, thus appealing to a larger base of audience.


A game to do well in the market must have an engaging collection of features. Generals zero hour aces this fear of evaluation perfectly. The expansion pack that this game offers to the last installment indeed helps to expand the overall gaming experience of the gamers as well.


The platforms on which a game is available to play a vital role in the game reaching out to its players. As for command and conquer generals zero hours, the game can be played on Microsoft Windows and Mac OSX.


Goldberg and Panzl were particularly taken with the possibilities the approach augured for online multiplayer games, a genre still in its infancy. CompuServe had put up a conquer-the-universe multiplayer strategy game called MegaWars, but it was all text, demanding that players navigate through a labyrinth of arcane typed commands. Otherwise there were perennials like Adventure to go along with even moldier oldies like Hangman, but these were single-player games that just happened to be played online. And they all were, once again, limited to monochrome text; it was difficult indeed to justify paying all those connect charges for them when you could type in better versions from BASIC programming books. But what if you could play poker or checkers online against people from anywhere in the country instead of against the boring old computer, and could do so with graphics? Then online gaming would be getting somewhere. The prospect was so exciting that Goldberg and Panzl called their proposed new online service PlayNet. It seemed the perfect name for the funner, more colorful take on the online experience they hoped to create.


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